Pi bon lib Q*bert Jwèt
Hop diagonalement alantou piramid la cube, recolour chak cube ak dodge ensekirite - klavye oswa bouton.
Kijan pou jwe
- Salye diagonally. Ou ka itilize bouton sou ekran an pou w ale ant de cubes yo - anwo a ale dwat, dwale anba a dwat, anbale anba a gòch e gòch la ale anwo a gòch.
- Chanje chak cube. Chak cube ou ateri sou chanje tèt li nan koulè a objektif. Tourni chak cube sou piramid la pou netwaye nivo a.
- Rete sou piramid la. Pa hop sou bò a ak evite boul ki tonbe ak chaser - chak miss koute ou yon nan twa lavi ou.
Atik sou Q*bert
Q*bert se yon jwèt arkad isometrik klasik. Ou kontwole yon ti karaktè wouj ki chita sou yon piramid ki gen cubes, epi ou ka sèlman deplase nan yon fason - diagonally, de cube a cube. Chak cube ou ateri sou vire tèt li nan koulè a objektif, epi travay ou se pou chanje piramid la tout antye anvan yon boul vèt bouncing (oswa, sou difisil, yon chaser violèt san patipri) pran ou. La catch: hop off the edge of the pyramid and you fall to your doom. Clear every cube to advance a level, where the enemies get faster. You get three lives and your score climbs with every cube you change. No sign- up.